| Dwarfs - Les nains de la boîte de base (604 points) |
| Name | # | Mv | WS | BS | St | To | Wo | In | At | Ld | Sv | WSv | US | Mgc | Cast | Disp | Cost |
| Artillery Battery (4#, 90 Pts) | |||||||||||||||||
| Cannon | 1 | 7 | 3 | 3 | 90 | ||||||||||||
| Composition: Special Cannon: See pages 122-124 of the Warhammer rulebook. Gunners' Pride: The crew is Stubborn as long as the War Machine is not destroyed. They can never Flee from a charge or pursue a Fleeing enemy.; Cannon |
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| Crew | 3 | 3 | 4 | 3 | 3 | 4 | 1 | 2 | 1 | 9 | 6+ | [0] | |||||
| Hand Weapon; Light Armor | |||||||||||||||||
| Dwarf Warriors (12#, 121 Pts) | |||||||||||||||||
| Dwarf Warriors | 11 | 3 | 4 | 3 | 3 | 4 | 1 | 2 | 1 | 9 | 5+ | 1 | 121 | ||||
| Composition: Core Musician Mus; Standard Bearer Std; Hand Weapon; Heavy Armor |
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| Veteran | 1 | 3 | 4 | 3 | 3 | 4 | 1 | 2 | 2 | 9 | 5+ | 1 | [18] | ||||
| Hand Weapon; Heavy Armor | |||||||||||||||||
| Miners (8#, 113 Pts) | |||||||||||||||||
| Miners | 7 | 3 | 4 | 3 | 3/5 | 4 | 1 | 2 | 1 | 9 | 5+ | 1 | 113 | ||||
| Composition: Special Underground Advance: See Dwarf rulebook p36; Musician Mus; Standard Bearer Std; Hand Weapon; Pick; Heavy Armor |
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| Prospector | 1 | 3 | 4 | 3 | 3/5 | 4 | 1 | 2 | 2 | 9 | 5+ | 1 | [21] | ||||
| Hand Weapon; Pick; Heavy Armor | |||||||||||||||||
| Thunderers (10#, 165 Pts) | |||||||||||||||||
| Thunderers | 9 | 3 | 4 | 3 | 3 | 4 | 1 | 2 | 1 | 9 | 6+ | 1 | 165 | ||||
| Composition: Core Musician Mus; Standard Bearer Std; Hand Weapon; Dwarf Handgun; Light Armor |
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| Veteran | 1 | 3 | 4 | 3 | 3 | 4 | 1 | 2 | 2 | 9 | 6+ | 1 | [24] | ||||
| Hand Weapon; Dwarf Handgun; Light Armor | |||||||||||||||||
| Dragon Slayer (1#, 50 Pts) | |||||||||||||||||
| Dragon Slayer | 1 | 3 | 6 | 3 | 4* | 5 | 2 | 4 | 3* | 10 | - | 1 | 50 | ||||
| Composition: Hero May only fight alone, or join a Slayers unit. At the start of combat, choose whether to fight with two hand weapons (for +1 attack) or a great weapon (for +2 strength) unless using a runic weapon.; Hand Weapon; Slayer; Unbreakable |
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| Thane (1#, 65 Pts) | |||||||||||||||||
| Thane | 1 | 3 | 6 | 4 | 4 | 5 | 2 | 3 | 3 | 9 | 4+ | 1 | 65 | ||||
| Composition: Hero General; Hand Weapon; Gromril Armor |
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| Total Cost: | 604 | ||||||||||||||||
| Option Footnotes | |
| Options | |
| Dwarf Handgun | 24" Range, Strength 4, Armor Piercing, Move or Fire, Superior Design: +1 to hit. |
| Gromril Armor | 4+ Armor Save |
| Hand Weapon | Models on foot wielding a hand weapon & shield gain an additional +1 armor save bonus. |
| Heavy Armor | 5+ Armor Save |
| Light Armor | 6+ Armor Save |
| Musician Mus | +1 to combat resolution in a tie. +1 Leadership when attempting to Rally (may not exceed 10). |
| Pick | +2 strength (+1 when mounted, 7th ed only) but always strikes last (except on charge) in close combat; 2-handed weapon |
| Standard Bearer Std | +1 to combat resolution; Standard can be captured if unit flees |
| Validation Report |
| Army Subtype: Dwarf Army; Edition: 7th Edition; Game Type: Normal Game |
| Roster satisfies all enforced validation rules |
| Roster Statistics |
| Casting Dice: 2 |
| Dispel Dice: 4 |
| General's Ld: 9 |
| # Models: 36 |
| Total Characters: 115.0 |
| Total Core: 286.0 |
| Total Magic Items: 0.0 |
| Total Rare: 0.0 |
| Total Special: 203.0 |
| % Characters: 19.0 |
| % Core: 47.4 |
| % Magic Items: 0.0 |
| % Rare: 0.0 |
| % Special: 33.6 |
| Group | Min | Max | Used |
| Heroes | 0 | 3 | 2 |
| Lords | 0 | 0 | 0 |
| Core | 2 | Unlimited | 2 |
| Special | 0 | 3 | 2 |
| Rare | 0 | 1 | 0 |
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